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Quaterniond

Unity Equivalent Documentation

Unimplemented Methods

Instance Methods

Known Differences Between The Implementations

Static Methods

  • Slerp() - In the case where the two input rotations are separated by 180°, there is no unique path to take between the two rotations. On most calls the library's implementation will return the same rotation as the Unity rotation, but on some rare occasions the rotations will differ.
  • SlerpUnclamped() - Same as above.